Card rules · 2026-10-29
Two Actions Inside a Turn Are Not Two Turns
Draw one card, then discard one: that completes a turn in this exercise. The draw and discard are two actions inside that turn. The second action finishes the first turn rather than…

Draw one card, then discard one: that completes a turn in this exercise. The draw and discard are two actions inside that turn. The second action finishes the first turn rather than starting another one.
Actions form a sequence
Drawing moves the exercise into a different phase of the same turn. The required discard finishes that sequence. The existence of a second phase does not grant a second draw.
An extra turn needs its own permission
If a rule awards another turn after completion, a new draw-and-discard sequence may begin under that rule. That is different from drawing twice before finishing the first sequence. The latter would need a separate exception.
Describe a disputed record with action names: draw, discard, turn completed. Merely saying “two moves happened” leaves the relevant structure unclear. This distinction also helps explain why an interface can accept multiple inputs within one turn without giving the participant additional turns or changing the rotation of players.
Put the actions inside numbered turns
Turn one contains a draw and a discard. Turn two contains the next draw and discard. Four accepted actions therefore complete two turns under this definition. If a record stops after the third action, one turn is complete and another is in progress. Counting every started turn as finished would lose that distinction.